Tuesday, 18 February 2014

DOTA 2



Dota 2 is a multiplayer online battle arena (MOBA) video game and the stand-alone sequel to the Defense of the Ancients (DotA)mod. Developed by Valve Corporation.

Origin

The earliest iteration of Dota as a concept emerged in 2003, with the release of the custom Warcraft III: Reign of Chaos map Defense of the Ancients, which was created with the Warcraft III World Editor. This map is abbreviated as "DotA".


Game-play
A match of Dota 2 prominently features the strongholds of two opposing factions, the Radiant and the Dire, containing critical structures called "Ancients", which are defended by a number of lesser buildings. The bases of the two factions are connected by three main paths, referred to as "lanes", which are guarded by defensive towers, as well as groups of periodically spawning autonomous units called "creeps" that traverse each lane attacking any enemy units or structures in range. Towers and creeps serve to divide the map between the two teams, and are often the focal point of skirmishes. The Dota 2 map is functionally symmetrical, despite having a number of critical differences conferring a variety of advantages and disadvantages to each side. The Radiant is based at the southwest corner of the map, while the Dire is based at the northeast corner; the two sides are divided by a river which runs perpendicular to the central lane. The two teams, typically composed of five players each, are pitted against one another to compete as the defenders for their respective Ancient. Featured across the map are units referred to as "neutrals", which are not aligned to either faction and are primarily located in the forests; they constitute a fixed but recurring resource, though their strategic value may vary depending on the teams' and players' choices. Located on the southeast side of the river is a "boss" called "Roshan" who typically takes multiple team members to kill. Following his death, Roshan drops items that can significantly alter the course of a game.

Map of DOTA 2
Game modes
There are eight game modes and 107 "Heroes" in Dota 2. Heroes are strategically powerful player-controlled units with unique special abilities; though many heroes fill similar roles as others, each confers different benefits and limitations to a team. These Heroes start off very weak early in the game, but level up their abilities and statistics as they accumulate experience, up to a maximum level of twenty-five. The Heroes' methods of combat are heavily influenced by their primary property, which can be Strength, Agility, or Intelligence. Most game modes provide teams with some preparation time before the game begins so that they can balance their hero selections, as the composition of the team can significantly affect their performance throughout the match. Because Dota 2 is highly team-oriented, the players must coordinate and plan with each other in order to achieve victory.
Inventory
Players are given six inventory slots, which are filled by purchasing items using gold, the primary currency of the game. Items vary drastically in function: some merely enhance the statistics of a Hero, while others grant them additional active or passive abilities. Their price varies depending on their relative power. Though gold is granted steadily at a slow rate, the more expensive items are typically only purchased by heroes who can accumulate gold at a much higher rate, usually by efficiently killing enemy creeps, heroes, or structures. Killing non-player characters grants gold solely to the player who landed the final blow, whereas killing Heroes grants gold to the killer and any nearby allies, and destroying towers or Roshan gives gold to all players on the team. Along with the gold bounty, killing units and structures provides experience, allowing players to level up their heroes as they complete objectives. "Denying" is a feature of the game which allows players to inhibit the enemy's ability to accumulate gold and experience by killing an allied unit or destroying an allied structure before an enemy can do so.

Heroes
Heroes in DOTA are classified into three categories depending on the style such as Strength, Agility and Intelligence.

Strength Heroes
There are a 36 strength heroes. One of the strength heroes is,
TUSK


Agility Heroes
There are a 34 agility heroes. One of the agility heroes is,
DROW RANGER


Intelligent Heroes
There are a 37 intelligence heroes. One of the agility heroes is,
INVOKER